In Mango we added the ability to interact with the shell’s native progress indicator along the top of the page. This is a great way to maintain UI consistency with the phone as well as get a smooth progress animation because the system is handling the animation vs.
My talk from MIX11 has made its way online and for those that couldn’t attend (or those that were still recovering from the great attendee party and discovered that 9am is way too early to attempt to move) a video of my session is online over only channel9 available for streaming or downloading.
My Windows Phone cohort and all-round good guy Peter Torr posted on exactly the same topic that I did at almost exactly the same time… and we didn’t co-ordinate it at all!
Virtualizing Data in Windows Phone 7 Silverlight Applications
Creepy, huh?
There is a lot of data out there; on the internet, tucked away in databases, sitting patiently on the other side of a REST web service just waiting to pounce on your unsuspecting Windows Phone application that just wants to display a little slice of it all so people can read it, touch it and generally make sense of it.
I’ve noticed a few questions in the forums around why the Blur and DropShadow effects aren’t showing up in the Windows Phone 7 Series emulator and the simple answer is you have to set CacheMode to BitmapCache.
1 2 3 4 5 6 7 8 9 10 11 <TextBlock Text="DropShadow" Foreground="Black" FontSize="48" CacheMode="BitmapCache"> <TextBlock.